I think my whole last year was a complete rollercoaster ride. I don't think I've worked so hard in my life.
The games I worked on were incredibly different and jumping between polar opposite visual styles. Was like doing
paint-yoga for 12 months non-stop.
So where am I now after it's all shipped and on sale?
Feeling very proud because Resogun really is fantastic
and when playing it I can feel all the love we put into it's game design and
Also I'm dead tired... and kind of lost.
I spent so much time focused on achieving the goals I set for myself at work that now that I achieved
them there's suddenly this big void of nothing. I think I work pretty well under pressure but when I'm not
"driven" by a goal that I feel passionate about like that I unravel like toilet paper in the wind.
Yes the obvious thing is to focus on next games. However I feel like I kind of need more substance in my life.
I just have no idea what that might be so my plan is to:
A) give myself a bit time off to just be for once, maybe even reconnect with people I haven't seen in ages
B) explore things I could do with my art.
I feel like doing a small visual project would be fun at this point. When creating a whole world for a game
you can feel a bit hollow afterwards because it's probably 2 to 3 years of your life that you've spent in a completely
fictional space. Doing something smaller right now would probably feel like less risky for my soul.
It needs to mend before it can give again.